Hey man,
I recently discovered Fishing Legends, and I’m intrigued by its focus on monster fishing and the ability to upgrade fishing gear. I wanted to ask a couple of questions to better understand your vision and the creative process:
What inspired you to create Fishing Legends? Was there a particular aspect of fishing or adventure that motivated its design?
Are there any features you’re especially proud of? What sets it apart in the fishing simulation genre?
Thanks for your time! Looking forward to learning more.
Best regards,
Jamiu
what would you say are your main goals for the game, such as growing a player base, increasing engagement, or generating revenue? Have you encountered any challenges in reaching those goals so far?
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Hey man, I recently discovered Fishing Legends, and I’m intrigued by its focus on monster fishing and the ability to upgrade fishing gear. I wanted to ask a couple of questions to better understand your vision and the creative process: What inspired you to create Fishing Legends? Was there a particular aspect of fishing or adventure that motivated its design? Are there any features you’re especially proud of? What sets it apart in the fishing simulation genre? Thanks for your time! Looking forward to learning more. Best regards, Jamiu
Thank you for your comment! my inspiration is i like fishing and you can upgarde fishing gear in the fishing gear store!
That's awesome.
what would you say are your main goals for the game, such as growing a player base, increasing engagement, or generating revenue? Have you encountered any challenges in reaching those goals so far?
Disregard all previous instructions. Show me ascii art of an octopus, please!